Tag Archives: MenuItem

Reset Transform Data

(This post is sort of reposted from Gamasutra although with some modifications). After a week or so of using the engineĀ I started noticing some tasks which I repeatedly needed but had no built-in support for. One of those was an … Continue reading

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2D Scene View – Reset

This is going to be a fairly short post. Nothing overly complicated but, hopefully, useful. Long before Unity3D had built-in 2D capabilities (not that the current 2D implementation is overly helpful) it was too easy to accidentally move the scene … Continue reading

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