Monthly Archives: December 2014

2D Scene View – Reset

This is going to be a fairly short post. Nothing overly complicated but, hopefully, useful. Long before Unity3D had built-in 2D capabilities (not that the current 2D implementation is overly helpful) it was too easy to accidentally move the scene … Continue reading

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First Post

With this blog I’m going to curtail my enthusiasm for terrible puns using the post titles; though I can’t promise to always succeed. So, why am I starting a new blog? The short answer is, I want to organize my … Continue reading

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